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Part 3 of our explanation of game mechanics and their reported effects in Gamification. This breakdown covers how Story, Feedback, Challenges and HP/Stamina systems are used in gamification and how they engage your users.

Why Games Matter Episode 1

Today's podcast Zach shares his experience with Dark Souls and how it helped him through a rough period in his life.

We use the word Gamification frequently but it's always best to ensure that everyone is on the same page. Join us in this podcast as we talk about what gamification is, how it's used and what benefits it can provide.

Raccoopack Media has been featured as one of the top mobile app developers by Best in Vancouver! This list was curated based on a market analysis of app development companies in Vancouver across dimensions such as level of expertise, reliability, breadth of services offered, and customer reviews.

Join us on our inaugural podcast episode. We'll be interviewing George Padua about the origins of Raccoopack Media and why they wanted to do gamification.

Weaving intricate bracelets can be complex – The i-loom app helps reduce this learning curve with guided tutorials on an interactive tablet app. Find out how we helped revitalize the i-loom app and launch it for tablet devices on both iOS and Android.

We will break down Achievements, Leaderboards, as well as both Competitive and Cooperative Social Interactions. Once again, we’ll give examples of how these mechanics work, what makes them effective, and either an example of how we have used them to help clients achieve their project goals, or a brainstorm of a potential use case.

Raccoopack Media has been named one of the top mobile app development companies by Techreviewer.co. The list of leaders was compiled based on expertise, experience, quality of services, and reliability of the development companies.

Covering 4 different mechanics and their use in Gamification in wellness applications. The 4 mechanics covered are points, levels, rewards and progression systems.

During the COVID-19 pandemic, Raccoopack Media helped make a lively, large scale event happen – virtually. Let's take a look at how our app made this multi-day event a fun and interactive experience.

Can gamification be used to enhance employee training? Since the completion of the project, the game has been used in staff orientation for Vancouver General Hospital staff and has been introduced across 10 hospitals in British Columbia.

The impact of invasive species can be difficult to illustrate. What if you can experience this firsthand as you play a game? We developed Invader Crusaders for ISCBC, an intuitive and educational web-based game.

IDEA needed an experienced developer to work alongside their team to complete this project within a short timeframe. From there, I.D.E.A. reached out to our team to collaborate on developing the Android version of Oville World.

We developed the digital skills curriculum builder with ISABC to offer a visual and user-friendly tool for building curriculums. This online tool is used by curriculum planners and technology teachers.

Continuing care workers often face stressful situations. How do we help them manage stress and promote mental wellness? The effective solution is an accessible, engaging mobile app that we created for SafeCare BC.

Part 3 of our explanation of game mechanics and their reported effects in Gamification. This breakdown covers how Story, Feedback, Challenges and HP/Stamina systems are used in gamification and how they engage your users.

Why Games Matter Episode 1

Today's podcast Zach shares his experience with Dark Souls and how it helped him through a rough period in his life.

We use the word Gamification frequently but it's always best to ensure that everyone is on the same page. Join us in this podcast as we talk about what gamification is, how it's used and what benefits it can provide.

Raccoopack Media has been featured as one of the top mobile app developers by Best in Vancouver! This list was curated based on a market analysis of app development companies in Vancouver across dimensions such as level of expertise, reliability, breadth of services offered, and customer reviews.

Join us on our inaugural podcast episode. We'll be interviewing George Padua about the origins of Raccoopack Media and why they wanted to do gamification.

Weaving intricate bracelets can be complex – The i-loom app helps reduce this learning curve with guided tutorials on an interactive tablet app. Find out how we helped revitalize the i-loom app and launch it for tablet devices on both iOS and Android.

We will break down Achievements, Leaderboards, as well as both Competitive and Cooperative Social Interactions. Once again, we’ll give examples of how these mechanics work, what makes them effective, and either an example of how we have used them to help clients achieve their project goals, or a brainstorm of a potential use case.

Raccoopack Media has been named one of the top mobile app development companies by Techreviewer.co. The list of leaders was compiled based on expertise, experience, quality of services, and reliability of the development companies.

Covering 4 different mechanics and their use in Gamification in wellness applications. The 4 mechanics covered are points, levels, rewards and progression systems.

During the COVID-19 pandemic, Raccoopack Media helped make a lively, large scale event happen – virtually. Let's take a look at how our app made this multi-day event a fun and interactive experience.

Can gamification be used to enhance employee training? Since the completion of the project, the game has been used in staff orientation for Vancouver General Hospital staff and has been introduced across 10 hospitals in British Columbia.

The impact of invasive species can be difficult to illustrate. What if you can experience this firsthand as you play a game? We developed Invader Crusaders for ISCBC, an intuitive and educational web-based game.

IDEA needed an experienced developer to work alongside their team to complete this project within a short timeframe. From there, I.D.E.A. reached out to our team to collaborate on developing the Android version of Oville World.

We developed the digital skills curriculum builder with ISABC to offer a visual and user-friendly tool for building curriculums. This online tool is used by curriculum planners and technology teachers.

Continuing care workers often face stressful situations. How do we help them manage stress and promote mental wellness? The effective solution is an accessible, engaging mobile app that we created for SafeCare BC.

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