Blog

Our team will be attending the Hearts and Hands conference on October 26th (Langley) as an exhibitor. Come by and say hi to us at our booth!

As a platinum sponsor, we are proud to be continuing to support the BC Game Jam and the game development industry in British Columbia.

Today we are interviewing Dr. Piers Steel, about his book the Procrastination equation. We'll look at the equation, what it is and how it effects your motivation for any task at any time. We'll also break down 3 methods outlined in the book to get around your habit of procrastination that are applicable to gamification.

Today we are interviewing Dr. Sarah Boyle today where we talk about her study looking at how gamification made a Personalized Normative Feedback approach more engaging. Her study focused on reducing drinking habits in sexual minority women.

We have an interview with Dr. Aguilar-Cruiz today where we talk about her study looking at using the Bethe1 Challenge app to teach kids English in Colombia.

The Raccoopack Media team worked with leading Canadian academic institutions to develop What Matters: a mobile application that improves the quality of dementia care for Canadians.

On this episode of the Raccoopod we break down escape room design. What are some unique design considerations and how the design process works for designing an escape room

We're proud to be recognized for another year as one of the top mobile app development companies in Techreviewer! Check out the press release. The list of leaders was compiled based on expertise, experience, quality of services, and reliability of the development companies.

On this episode of the Raccoopod we break down Intrinsic and Extrinsic Motivation. What it is, why it's important and how we use this understanding when designing a gamification system.

What does a gamfication project look like on a large scale? On this episode of the Raccoopod we talk with Jay Cormier about how he designed a gamified system for training of hundreds of employees in one convention.

Today's Episode we look at the concept of Flow. Where did it come from, what is it and how do we use it in Gamification?

In collaboration with SafeCare BC, Raccoopack Media is proud to be providing continued support to this amazing conference to celebrate healthcare assistants across British Columbia.

Growth in a manufacturing business comes with logistical challenges. When there are thousands of moving parts, excessive overhead hours are spent on tracking their movement from location to location. What if we create a web app that shows where parts are located at all times?

Part 3 of our explanation of game mechanics and their reported effects in Gamification. This breakdown covers how Story, Feedback, Challenges and HP/Stamina systems are used in gamification and how they engage your users.

Why Games Matter Episode 1

Today's podcast Zach shares his experience with Dark Souls and how it helped him through a rough period in his life.

We use the word Gamification frequently but it's always best to ensure that everyone is on the same page. Join us in this podcast as we talk about what gamification is, how it's used and what benefits it can provide.

Raccoopack Media has been featured as one of the top mobile app developers by Best in Vancouver! This list was curated based on a market analysis of app development companies in Vancouver across dimensions such as level of expertise, reliability, breadth of services offered, and customer reviews.

Join us on our inaugural podcast episode. We'll be interviewing George Padua about the origins of Raccoopack Media and why they wanted to do gamification.

Weaving intricate bracelets can be complex – The i-loom app helps reduce this learning curve with guided tutorials on an interactive tablet app. Find out how we helped revitalize the i-loom app and launch it for tablet devices on both iOS and Android.

We will break down Achievements, Leaderboards, as well as both Competitive and Cooperative Social Interactions. Once again, we’ll give examples of how these mechanics work, what makes them effective, and either an example of how we have used them to help clients achieve their project goals, or a brainstorm of a potential use case.

Our team will be attending the Hearts and Hands conference on October 26th (Langley) as an exhibitor. Come by and say hi to us at our booth!

As a platinum sponsor, we are proud to be continuing to support the BC Game Jam and the game development industry in British Columbia.

Today we are interviewing Dr. Piers Steel, about his book the Procrastination equation. We'll look at the equation, what it is and how it effects your motivation for any task at any time. We'll also break down 3 methods outlined in the book to get around your habit of procrastination that are applicable to gamification.

Today we are interviewing Dr. Sarah Boyle today where we talk about her study looking at how gamification made a Personalized Normative Feedback approach more engaging. Her study focused on reducing drinking habits in sexual minority women.

We have an interview with Dr. Aguilar-Cruiz today where we talk about her study looking at using the Bethe1 Challenge app to teach kids English in Colombia.

The Raccoopack Media team worked with leading Canadian academic institutions to develop What Matters: a mobile application that improves the quality of dementia care for Canadians.

On this episode of the Raccoopod we break down escape room design. What are some unique design considerations and how the design process works for designing an escape room

We're proud to be recognized for another year as one of the top mobile app development companies in Techreviewer! Check out the press release. The list of leaders was compiled based on expertise, experience, quality of services, and reliability of the development companies.

On this episode of the Raccoopod we break down Intrinsic and Extrinsic Motivation. What it is, why it's important and how we use this understanding when designing a gamification system.

What does a gamfication project look like on a large scale? On this episode of the Raccoopod we talk with Jay Cormier about how he designed a gamified system for training of hundreds of employees in one convention.

Today's Episode we look at the concept of Flow. Where did it come from, what is it and how do we use it in Gamification?

In collaboration with SafeCare BC, Raccoopack Media is proud to be providing continued support to this amazing conference to celebrate healthcare assistants across British Columbia.

Growth in a manufacturing business comes with logistical challenges. When there are thousands of moving parts, excessive overhead hours are spent on tracking their movement from location to location. What if we create a web app that shows where parts are located at all times?

Part 3 of our explanation of game mechanics and their reported effects in Gamification. This breakdown covers how Story, Feedback, Challenges and HP/Stamina systems are used in gamification and how they engage your users.

Why Games Matter Episode 1

Today's podcast Zach shares his experience with Dark Souls and how it helped him through a rough period in his life.

We use the word Gamification frequently but it's always best to ensure that everyone is on the same page. Join us in this podcast as we talk about what gamification is, how it's used and what benefits it can provide.

Raccoopack Media has been featured as one of the top mobile app developers by Best in Vancouver! This list was curated based on a market analysis of app development companies in Vancouver across dimensions such as level of expertise, reliability, breadth of services offered, and customer reviews.

Join us on our inaugural podcast episode. We'll be interviewing George Padua about the origins of Raccoopack Media and why they wanted to do gamification.

Weaving intricate bracelets can be complex – The i-loom app helps reduce this learning curve with guided tutorials on an interactive tablet app. Find out how we helped revitalize the i-loom app and launch it for tablet devices on both iOS and Android.

We will break down Achievements, Leaderboards, as well as both Competitive and Cooperative Social Interactions. Once again, we’ll give examples of how these mechanics work, what makes them effective, and either an example of how we have used them to help clients achieve their project goals, or a brainstorm of a potential use case.

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