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How effective was our game Invader Crusader?

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2 Years out how successful has Invader Crusader Been?

2 years ago we released a game in collaboration with the Invasive Species Council of British Columbia (ISCBC). We wanted to review the stats to find out how successful the game was.

Gameplay Breakdown

First let’s review the Invader Crusader project. The goal of the project was to have kids learn about different practices that they can use to help stop the spread of invasive species.  The user was presented with different scenarios where they would follow one of ISCBC’s policies and would result in either the invasive species spreading or not.  

The game is built on several levels that all take place on a segmented map of BC. At the start the map has some invasive & native species and some have a starting event timer. Players goal is to have at least as many native species as invasive species once all the rounds have run out. Events present players with a situation and two choices, and depending on the players choice a new invasive species will spawn in that region. In each level users also get a set number of remove actions to remove an existing invasive species. On their turn users can either use a remove action or interact with an event. In between their turns the game will advance events one turn towards happening automatically, and invasive species can spread to nearby regions. As the levels advance different species are presented with new events.

What does the data say?

The game has been played a total of over 10,750 times with each user playing for over 30 minutes. So our game has a high degree of retention as young children are playing the game for half an hour. This breaks down to the game being played for an average playtime globally of 7 hours every day. 92% of users are new to the game which was expected as our design was for a singular learning experience.

From looking at achievement data we can see a breakdown of casual users vs completionists in our demographic. From looking at our achievement curve we can see that our hardest achievement is to perfect a hard level.  Beating the tutorial has a 100% completion rate. This is very exciting to see as it shows that our game was approachable for our target audience. We can see that there is a drop of around 40% from the tutorial to the first level.  This is an expected drop off as not every player will go through all content in a game.  That is partly why we designed the game to open up after the tutorial so players could play any level they want.  Our hardest achievement is to perfect a hard level. Perfecting a level is to win without any invasive species left on the map.  We’re happy to see that roughly 900 players have pushed themselves to go for this difficult challenge.

In Conlusion

Going in we expected the game to be used more often as a learning tool in a class rather than a long form experience, and from these statistics we feel like this project was a great success.

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UBC Research demonstrates effectiveness of interactive educational games​

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UBC Research Demonstrates Effectiveness of Interactive Educational Games

Games are known to have higher engagement rates and learning retention in education. To what extent do learners find the game applications helpful?

In a recent gamification study published by Dr. Lillian Hung at the UBC School of Nursing, an online game for dementia education was developed and then played by 3000 staff across 10 hospitals and 10 long term care homes in Vancouver.

Playing the dementia educational game

In the research, the dementia education game offers interactive scenarios that staff can encounter on the job. Learners have the objective of learning each concept behind person-centered care before correctly answering questions to score points. The game was made available online in desktop, mobile, and tablet devices.

VCH_Gameplay

Results of the gamification research

After the staff played the game, they were invited to fill out a survey. The survey data compiled from the population of 3000 staff in hospital and long-term care homes revealed the effectiveness of interactive educational games:

  • 90% found the online game education fun
  • 93% found that they were able to learn about person-centered care
  • 90% could answer all 10 questions in the game correctly
  • 95% would recommend the game to others

Benefits of game based learning applications in education

From the survey, participants also expressed open comments about their experience. This included their experiences on what they found particularly effective in learning through an online game as opposed to traditional settings.

Accessibility

During the COVID-19 pandemic, many educators in healthcare could not provide traditional classroom training. Gamified learning using the dementia education game increased accessibility as the app could be accessed online.

Engagement

In traditional online learning, there is often minimal engagement or participation that involves critical thinking. Gamification adds the benefit of allowing the learner to actively participate and reinforce their learning. In the research, staff felt more motivated to learn as the game was fun and relatable.

Bite-sized learning

Many learners, such as healthcare workers, have busy schedules. Staff expressed that they enjoyed the flexibility of being able to learn in short sessions at their own pace as opposed to a structured classroom lecture.

Safe learning environment

The interactiveness of games provides a simulated and safe environment for learners. In the research, staff expressed that they appreciated being able to practice applying their responses to scenarios that would otherwise be high risk on the job. This increased the relevance and practicality of the learning.

Social aspect

When learners are engaged and have fun in their learning, they are likely to share their experiences with others. Game mechanics such as leaderboards can also encourage greater participation among learning groups and knowledge retention through repeated playthroughs. From the research, educators reported that staff actively shared the learnings from the game with others and began using the terms they learned from the game in their work.

Behind the scenes: The game was built with the help of George at Raccoopack Media!

The dementia education game was developed in collaboration with our president, George at Raccoopack Media. We are proud that the educational game has been instrumental in creating an engaging, safe, and practical e-learning resource to improve healthcare quality in Canada.

If you are interested in learning about our development processes with healthcare applications, you can visit our patient care mobile app case study.

Want to explore your game or app development idea? We are always happy to chat – feel free to reach out!

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Say hi to us at Hearts and Hands October 26th!

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Say hi to us at Hearts and Hands October 26th!

We’re happy to say that the Hearts and Hands digital app will back back for a third year! In collaboration with SafeCare BC, our team has been working hard to get the app ready for this year’s event.

This year is especially exciting, because both the digital event and the in-person conferences are returning. Here’s a surprise – we also added an exhibitor passport feature to app. Attendees can use the app to complete various activities in-person!

Our team will be attending the Hearts and Hands conference on October 26th (Langley) as an exhibitor. Come by and say hi to us at our booth!

We first developed the Hearts and Hands web app in 2020 to enable this annual conference to continue running despite the COVID-19 pandemic. During 2020, over 700 healthcare assistants and industry professionals attended this five day event. Given that the digital event received overwhelmingly positive feedback, SafeCare has worked with our team to bring the event back each year since then.

Hearts and Hands is the premier conference for healthcare assistants in British Columbia. With the goals of celebrating, educating, and inspiring, this is an event you don’t want to miss!

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Raccoopack sponsors BC Game Jam 2022!

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Raccoopack is proud to be a sponsor at BC Game Jam 2022!

Last week, Raccoopack Media attended BC Game Jam 2022, where both aspiring and talented game developers got together in this 30-hour hackathon to create new games.

As a platinum sponsor, we are proud to be continuing to support the BC Game Jam and the  game development industry in British Columbia.

During this time, over a dozen games were created and showcased! You can check out some photos at the BC Game Jam Twitter: @bcgamejam 

BC Game Jam is a 30-hour hackathon where game enthusiasts can collaborate, learn, and create a game based on a theme that has been given by the organizers.

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Raccoopack Media named as a Top Mobile Development Company 2022​

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Raccoopack Media named as a Top Mobile Development Company 2022

We’re proud to be recognized for another year as one of the top mobile app development companies in Techreviewer! Check out the press release below.

TechReviewer – February 17, 2022

Raccoopack Media is recognized by Techreviewer as a Top Mobile Development Company in 2022

Raccoopack Media offers some of the best mobile solutions for customers at one of the most affordable prices in the Canadian app development market. Their mass amount of knowledge and expertise has allowed them to stand out from competitors and take a large step forward in the market becoming one of the best mobile development companies to choose from. Not only do they offer exceptional services at affordable rates, but they also have high ratings from customer reviews. With a solid rating it is no doubt, that they easily found their way onto our list.

As well, Raccoopack Media with their portfolio and outstanding services has built an excellent brand and reputation for themselves. Not to mention, they have numerous awards and clients across North America. The company has stood out in these criteria compared to others, and that is why they have earned themselves a spot on Techreviewer’s list. It would be no surprise to continue to see news about Raccoopack Media, and to see them keep climbing up the list. In conclusion, Raccoopack Media is an astonishing app development company and a strong choice for any organization’s mobile development needs.

About TechReviewer.co

Techreviewer thinks consumers should be able to find competent companies without a hassle. No longer should consumers have to browse the internet for hours trying to find the right company for the job because that is what they do. Techreviewer is a research and analytics company that compares all companies in a specific market and then generates a list of the top performers. Focusing primarily on IT companies that offer services in software, web and mobule development, technical support, system integration, AI, Big Data, or business analysis. This way they help consumers find the best match their needs, and consumers no longer have to do any of the research, it is all on Techreviewer’s lists. 

Techreviewer has several criteria that they compare all companies in and they are:

• Services offered

• Reputation and brand visibility

• Customer reviews

• Awards received

• Company clients

• Case studies

• Social media activity

 

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Hearts and Hands is returning digitally on October 18 – 22!

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Hearts and Hands is returning digitally on October 18 - 22!

In collaboration with SafeCare BC, Raccoopack Media is proud to be providing continued support to this amazing conference to celebrate healthcare assistants across British Columbia. 

We first developed the Hearts and Hands web app in 2020 to enable this annual conference to continue running despite the COVID-19 pandemic. During 2020, over 700 healthcare assistants and industry professionals attended this five day event. Given that the digital event received overwhelmingly positive feedback, SafeCare BC decided to task our team to bring it back for another year with exciting new content!

To our team, this is also a way for us to express our gratitude to the hard work and perseverance of healthcare assistants, especially during these challenging times.

Hearts and Hands is the premier conference for healthcare assistants in British Columbia. With the goals of celebrating, educating, and inspiring, this is an event you don’t want to miss!

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Raccoopack Media featured in The Best App Developers in Vancouver​ 2021

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Raccoopack Media featured in The Best App Developers in Vancouver 2021

Raccoopack Media has been featured as one of the top app developers by Best in Vancouver! In particular, this 2021 list was curated based on a market analysis of  app development companies in Vancouver across dimensions such as level of expertise, reliability, breadth of services offered, and customer satisfaction.

Here is what they had to say in their review:

Raccoopack Media is the best Vancouver-based digital studio that crafts amazing apps, websites, and games. Unlike other companies, their specialty is in gamification, wherein they make polished products stand out in engagement and usability.

The advantage of working with them is that gamification can enhance learning since it provides users with hands-on experiences as they interact with the learning content. Through this, people can develop practical knowledge more effectively than traditional learning.

Their company is more known than others because they use a user-centric and agile approach.

They thoroughly understand the need of their clients and their target audience before creating a product. This is to ensure that their outcome can also spark connections and conversations to people.

About Best in Vancouver

To put it simply, we make being a consumer in Vancouver easier.

Best in Vancouver is your guide to the best things that Vancouver has to offer, from the top products to the most dependable services. We do extensive consumer research to find these.

That means comparing spec sheets, evaluating prices, testing products, and checking out user testimonials. It may even mean subscribing to services to see if they’re worth our while.

In other words, we scour the island looking for consumers’ best options… all so you won’t have to.

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Techreviewer Top Mobile Development Company in 2021

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Raccoopack Media is recognized by Techreviewer as a Top Mobile Development Company in 2021

Raccoopack Media has been named one of the top mobile app development companies by Techreviewer.co. The list of leaders was compiled based on expertise, experience, quality of services, and reliability of the development companies. To make an assessment Techreviewer collected information about our services and client’s reviews. Their research placed us in the list of mobile app development companies out of over 700 competitors.

Techreviewer conducts annual research and regularly updates market leader lists. Analysts’ findings help those who are looking for service providers of complex technical tasks.

Raccoopack Media is known to be headquartered in Canada, Burnaby. The company started its work 4 years ago – in 2017, and now specializes in mobile apps, websites, and games. Their specialty is in gamification: They make polished products that stand out in both engagement and usability.

Raccoopack Media is a reliable service provider of high-class app development services and business solutions for companies of any industry. Possessing deep practical knowledge in various fields, the company helps its clients to solve their business challenges as soon as possible, while maintaining high quality and efficiency.

About TechReviewer.co
Techreviewer is an independent IT market research and analysis company. The platform helps to find the best companies that provide high-quality IT services for technical support, development, system integration, AI, Big Data, and business analysis. As a result of objective market analysis, the Techreviewer platform determines the most successful and reliable IT companies and makes top ratings for each of the service categories. Techreviewer’s ranking lists help organizations select the right technology partner for their business needs.

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